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Learning Games : The Science and Art of Development / by Scott J. Warren, Greg Jones
(Advances in Game-Based Learning. ISSN:25678485)

資料タイプ 電子ブック
1st ed. 2017.
出版者 (Cham : Springer International Publishing : Imprint: Springer)
出版年 2017
大きさ XVIII, 262 p. 37 illus., 26 illus. in color : online resource

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教育図:電子ブック
OB0038375 国立教育政策研究所職員限定で利用できます

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一般注記 1.Introduction -- 2.What Is (And Is Not) A Learning Game? -- 3.Why And How Can Games Influence Learning? -- 4.Ethical Challenges To The Design And Study Of Learning Games -- 5.Should I Really Use Or Design A Learning Game? -- 6.Some Tools For Learning Game Design – Game Engines, Virtual Worlds, And Transmedia -- 7.Three Approaches To Designing Games For Learners -- 8.Anytown – A Literacy Game And Its Background -- 9.The Core Anytown Design And Development Process -- 10.Media, Method, And Anytown’s Instructional Design -- 11.Lessons From Anytown -- 12.Chalk House – Trying Again Using The Lessons Of Anytown -- 13.Accidental Transmedia Design With The Door – Designing An Undergraduate Computer Literacy Course Experience -- 14.Teaching Computer Literacy With Transmedia Designed By Learners With Broken Window -- 15.The Study Of Learning Games -- 16.Conclusion
This book provides an overview of the design and development of learning games using examples from those created by the authors over the last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
HTTP:URL=https://doi.org/10.1007/978-3-319-46829-7
著者標目 *Warren, Scott J author
Jones, Greg author
SpringerLink (Online service)
件 名 LCSH:Educational technology
LCSH:Learning, Psychology of
FREE:Digital Education and Educational Technology
FREE:Instructional Psychology
分 類 LCC:LB1028.3
DC23:371.33
書誌ID EB16356621
ISBN 9783319468297

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