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Game-based Learning Across the Disciplines / edited by Carmela Aprea, Dirk Ifenthaler
(Advances in Game-Based Learning. ISSN:25678485)

資料タイプ 電子ブック
1st ed. 2021.
出版者 (Cham : Springer International Publishing : Imprint: Springer)
出版年 2021
大きさ XXIV, 415 p. 79 illus., 26 illus. in color : online resource

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教育図:電子ブック
OB0036622 国立教育政策研究所職員限定で利用できます

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一般注記 The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective
HTTP:URL=https://doi.org/10.1007/978-3-030-75142-5
著者標目 Aprea, Carmela editor
Ifenthaler, Dirk editor
SpringerLink (Online service)
件 名 LCSH:Educational technology
LCSH:Learning, Psychology of
FREE:Digital Education and Educational Technology
FREE:Learning Theory
分 類 LCC:LB1028.3
DC23:371.33
書誌ID EB16354868
ISBN 9783030751425

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